- ...
.2.1
- In [37], Danielsson overlooks the
existence of this error and announces the maximal relative error
to be
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- ...
image2.2
- For arbitrary dimensions, it is actually both
easier and more efficient to extend Ragnelmam's ordered
propagation algorithm [127] than to use his corner
EDT [128]
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- ...
images3.1
- This remark may be hardware dependent. In
particular, PMON should out-perform PMN in all cases on a SUN
Sparc workstation, where the relative cost of the floating point
operations is lower.
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- ....a4.1
- The illustrations found in this
section are taken from [45]. This online anatomy
course has also largely inspired the text of the section
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- ...
checked6.1
- Actually, to avoid unnecessary computations, it
is only used for pixel p in the border of the object O, i.e.
such that
and
with a direct
neighbor n
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- ... Practically6.2
- This
limit is of course dependent on the content of the image. In
particular, it would be possible to find pathological images -
such as lines oriented at 60O in all slices - where the limit
is much lower. For other images - such as a single object pixel in
the middle - Saito's algorithm is always the fastest.
Nevertheless, the ``sphere'' image gives us a good indication of
where the limit will be in most practical cases.
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- ... PSN6.3
- At figure
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PSN's computational cost increases for images sizes over 700. This
contradicts the theory that says that PSN has a fixed cost per
pixel. We postulate this experimental increase is linked to the
size of the dynamic data structure that holds the pixels in the
propagation front. For small images, the buckets' structure is
small enough to hold entirely within the cache memory. For large
images, it has to be stored in the main RAM, which slows down the
whole process.
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