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In this chapter, we explore a first approach to the
improvement of exact Euclidean distance transformation algorithms:
improving the EDT by propagation. In order to keep the
computational cost low, one has to order the propagation according
to the metric order. This potentially produces errors in the
resulting EDT. The properties of those errors are analyzed, in
particular their dependence on the size of the neighborhood used
during the propagation. Thanks to these properties, we show how an
exact EDT can be produced by using neighborhoods of increasing
size, applied on restricted sets of pixels. The computational cost
and complexity of the algorithm is then evaluated. It shows a
significant improvement over the methods proposed by Saito and
Eggers. In order to illustrate potential applications, we show
that it can be used to implement mathematical morphology operators
on binary images.
Olivier Cuisenaire
1999-10-05