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Computational complexity.
In order to evaluate the computational cost of the above
algorithms, we apply them to the image of figure
.
For this test image, we compute the Bd-geodesic DT for balls of
size
using the three same algorithms as in
section
.
Figure
shows the computational cost of the
bucket sorting and circular propagation algorithms according to
the ball size d. The costs of the circular propagation
algorithms are independent of the ball size d. In contrast, the
bucket sorting algorithm has a cost highly dependent from the ball
size. It is sometimes as fast as the others, and sometimes more
than 4 times slower.
Similar results were obtained from a variety of other test images.
Figure 8.5:
Computational
complexity of the geodesic DT algorithms
 |
Olivier Cuisenaire
1999-10-05